Changeling: the Dreaming - Sleeping Dissonance

Triumph Over the Thingy!

So hey! Last night was our first combat! Exciting! I have been trying to sort of ease people into the whole White Wolf system of stuff which I know is new to most of you dudes, and I know you all weren’t super prepared to actually deal with a combat situation in game. THAT SAID, I am really pleased with how you all did! You came up with some creative solutions and prevailed over the thingy, and if someone doesn’t pick up that chimerical Top Hat for their own, I am going to be super disappointed. Cruce, I’m looking at you. Hell I’m looking at all of you. Hollyn with a top hat? AWESOME.

I wanted first of all to thank you for your patience. Combat can take a long ass time, and it took even longer because I haven’t run combat in like. Years. So there’s stuff I had forgotten, and I was flipping pages. And I thank you for your patience with each other, in giving everyone time to work out what they were doing and how they were doing it with the abilities they possessed. I love you guys <3>ll meet back up in a couple weeks and continue where we left off ;o)

So Four Faeries Walk Into a Bar...

So! Last night was our third game, and we are merrily rolling along, plot-wise. Our intrepid Wild Things went to visit the local unseelie hang out and managed not only to not start any fights, but to get some information and useful contacts. Nice job, Scoobies!

I observed some excellent role play all around last night, and I am happy to see people are getting into their characters. I forgot to mention, but everyone gets 3 exp for last night, which brings everyone to 10 exp (7 for Will). I wanted to call you each out individually on things I noticed and appreciated/was pleased to see as an ST in your roleplaying.

Now that we have a couple weeks behind us, starting next week we will be implementing a new exp gain system. In this system, at the end of the game, all the players will privately vote for the individual they feel did the best as far as roleplaying their character and situations. The most voted for individual will get one extra exp on top of the flat amount of exp that everyone receives (if there’s a tie, both will get extra, I’m no exp miser). In addition, I, as the ST will also give an extra exp to the individual who I feel played their characters extremely well that week, because I have special ST insight as to characters personalities and traits that the other players may not have or notice because they’re playing their own dudes. There is also the possibility to gain exp throughout the week if you RP a particularly good scene with each other and show me, or you come to me for some interaction with dudes in between games and I’m like, “Wow you played your dude really well there, have a point.”

The system is implemented to encourage RP, cuz that’s what I do. I pay people to write stories for me. If you have questions, comments or concerns regarding this, feel free to come to me and talk to me about it. I am not a jerk, and I appreciate feedback :o)

Our First Game
Finally, Yay!

So the time has finally come! Last night’s game was focused on setting the mood of the area the story is set in and introducing characters. We met the Countess and her husband, and the challenge was given and picked up by our heroes. An excellent starting point, in my opinion.

There are a couple points I wanted to bring up that I mentioned last night, and will elaborate here. First off, the Countess would meet with you all privately in her office after Court, to give you directions to River’s End and the Freehold, as well as a couple individuals who could possibly have information for you. She also gives everyone the opportunity to take the Oath of Accepted Burden, but only if everyone in the group agrees to take the Oath. More about that later.

Otherwise, thank you all for a great first game, and I look forward to more! Feel free to RP amongst yourselves in between games, or ask any questions, or speak to me if your character intends on doing something awesome or funky off screen. :o)

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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